[ Video & Online Games ] Open Question : How are the majority of current games are launched 'unfinished' or 'artificially made longer/harder' to force you to buy micro-transactions? - TheWorldTimesNow

TheWorldTimesNow

In this website you can all latest news, big breaking news all over world.

Like on Facebook

test banner

Breaking

Post Top Ad

Responsive Ads Here

Post Top Ad

Responsive Ads Here

Saturday, September 7, 2019

[ Video & Online Games ] Open Question : How are the majority of current games are launched 'unfinished' or 'artificially made longer/harder' to force you to buy micro-transactions?

Back in 2013 micro-transactions where added to Assassin's Creed IV: Black Flag to which nobody took notice nor cared nor claimed the game was made 'artificially made longer/harder' to force you to buy micro-transactions, Assassin's Creed Odyssey releases in 2018 with the same micro-transactions and suddenly the game is 'artificially made longer/harder' to force you to buy micro-transactions. Assassin's Creed has always featured boring side quests, just because the game has micro-transactions doesn't mean the side quests are now suddenly boring to force you to buy micro-transactions. "What about Sports games" There are barely a handful of sports titles and any micro-transactions in those titles are tied to a specific type of mode to which players should expect the mode to have micro-transactions involved. So where is the evidence that the majority of current games are launched 'unfinished' or 'artificially made longer/harder' to force you to buy micro-transactions or even that there aren't many quality video games nowadays?

from Yahoo Answers: Latest Questions https://ift.tt/2PRQQsA

No comments:

Post a Comment

Post Top Ad

Responsive Ads Here